#ifndef JUDGESCENEDIALOG_H
#define JUDGESCENEDIALOG_H

#include <QDialog>
#include <QAbstractButton>
namespace Ui {
class JudgeSceneDialog;
}

class JudgeSceneDialog : public QDialog
{
    Q_OBJECT

public:
    explicit JudgeSceneDialog(QWidget *parent = 0);
    ~JudgeSceneDialog();
    void receiveCreatSquare(int x_Value,int y_Value,int side_Length,int square_Number);
private:
    Ui::JudgeSceneDialog *ui;
    int squareXValue;
    int squareYValue;
    int squareSideLength;
    int squareNumber;
    int operationType;
signals:
    void judgeResult(int operationType);
private slots:
    void dataOperationType();
    void onButtonClicked(QAbstractButton* button);
};

#endif // JUDGESCENEDIALOG_H
